The War Within Mythic+ Guide

Mythic Plus Dungeons are one of the most popular end-game activities in the game. They do not take a lot of your time while offering a challenging PvE experience. Is it not a perfect combination? Of course, there is a lot you should know about this part of the game, and you will find all the answers you need in this guide.
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Last Updated :1/24/2024
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With the start of The War Within Season 3, you can expect huge updates concerning Mythic+ Dungeons. In our WoW Mythic+ guide, we will cover all the changes, including the new Dungeon pool, affixes, and other details. We have gathered everything you need to know about Mythic+ for a great start in the latest expansion.

As we are about to delve into our Mythic Plus guide, let’s find out what the M+ start date is in The War Within Season 3. You can test your skills in Mythic+ dungeons starting from August 12, 2025.

Mythic+ Dungeons in The War Within

Mythic+ Dungeons in The War Within are just regular dungeons divided into so-called Keystone levels or “Keys” for short. They have increasingly higher difficulty, starting from +0 Key, which is the easiest (but still much harder than Heroic dungeons), all the way up to +20 Keys and above. This threshold will be challenging even for the most well-geared, coordinated, and dedicated groups. To prepare in advance, you might want to check out our WoW gearing guide to find out more about the existing gear and how to get it.

How to Unlock Mythic+ Dungeons in WoW The War Within

To unlock Mythic+ Dungeons in WoW: The War Within, you need to have a Mythic+ Keystone in your inventory. Once you have entered the dungeon and selected Mythic difficulty, you will need to place your Keystone into the special mechanism at the dungeon’s entrance called the Font of Power.

After you place your Keystone into the Font of Power, you will see the difficulty and all current weekly affixes. To upgrade your Keystone further, you will need to complete a Mythic+ dungeon to receive another random dungeon’s Keystone. If you fail to complete the dungeon for some reason or do not manage to make it within the timer, your Keystone level will be lowered by 1.

 

Such a system creates a serious challenge for players. To get to higher keys and thus better rewards, you will need to master your class and specialization really well. This journey will not be easy!

The War Within Season 3 Mythic+ Dungeon Pool

As usual, not all dungeons from the actual content are presented in the Mythic Plus pool. The developers always put some old dungeons in the rotation. This creates a good opportunity for players to see what some of the content of the previous expansions was like. Below, you will find the list of dungeons available in The War Within Season 3 Mythic+ Dungeon pool:

  • The Dawnbreaker
  • Ara-Kara, City of Echoes
  • Operation: Floodgate
  • Priory of the Sacred Flame
  • Eco-Dome Al'dani
  • Halls of Atonement
  • Tazavesh: Streets of Wonder
  • Tazavesh: So'leah's Gambit

The WoW Mythic+ Dungeon rotation for Season 3 you see consists of 8 dungeons. First released as a mega-dungeon, Tazavesh, the Veiled Market will be divided into two separate dungeons: Streets of Wonder and So’leah’s Gambit. There's an entirely new dungeon called Eco-Dome Al'dani arriving this season. Four others were added together with TWW. Finally, we have three dungeons returning from the older expansion, namely, Shadowlands.

Get ready to test your skills by checking out the list of The War Within Mythic+ Season 3 bosses:

The Dawnbreaker

Ara-Kara, City of Echoes

Operation: Floodgate

Priory of Sacred Flame

Speaker Shadowcrown
Anub'ikkaj
Rasha'nan

Avanoxx
Anub'zekt
Ki'katal the Harvester

Big M.O.M.M.A.
Keeza Quickfuse
Swampface
Geezle Gigazap

Captain Dailcry
Baron Braunpyke
Prioress Murrpray

Eco-Dome Al’dani

Halls of Atonement

Tazavesh

Azhiccar
Taah'bat
Soul-Scribe

Halkias
Echelon
High Adjudicator Aleez
Lord Chamberlain

Zo'phex
Alcruux
P.O.S.T. Master
Zo'gron
So'azmi
Hylbrande
Timecap'n Hooktail
So'leah

Complete any Mythic+ Dungeon in TWW with the help of our PROs. Forget about farming and enjoy the rewards we reap for you. Begin WoW Mythic Plus Season 3 with ease instead of grinding. With our pro players in your team, the question “How to gear for Mythic Dungeons?” will bother you no more. 

For more unique content, you also want to finish the Manaforge Omega raid and see what else the developers have prepared for you.

Mythic+ Season 3 Recommended Item Level

For The War Within Mythic+ Season 3, a recommended item level would be at least 680 or higher. The more, the better, but having 680+ ilvl gear as a DPS should be enough for the very start at +2 Keystone level.

The ilvl of Mythic+ Dungeons in The War Within is averaged. The success in a particular M+ Dungeon mainly depends on your DPS and Tank. Having a well-coordinated party can help you clear the instance even if your gear is 20 item levels below the recommended.

Mythic+ Loot Table

When it comes to the Mythic+ loot table, things are pretty straightforward. Mythic+ gear scale is designed so that the more difficult Keystone you have completed, the better your rewards will be. Note that in Season 3, the WoW The War Within Mythic Plus loot pool was redesigned, and now looks like this:

Keystone Level

Dungeon Gear ilvl

Great Vault Reward ilvl

Mythic +2684694
Mythic +3684694
Mythic +4688697
Mythic +5691697
Mythic +6694701
Mythic +7694704
Mythic +8697704
Mythic +9697704
Mythic +10701707
Mythic +11701707
Mythic +12701707

You can keep progressing above +12 Key if you wish to test your skills. However, you will not get better rewards for this, as there is a particular ilvl cap during the season. As for the Great Vault, we have a separate guide on this system that you can read to learn more.

Mythic+ Affixes

Affixes are what differentiate Mythic+ from regular 5-player dungeons. These are special effects that make enemies in dungeons stronger and grant them unusual effects or abilities. Quite obviously, this alone makes dungeons significantly more difficult. With the start of The War Within Season 3, we have received a new range of Mythic+ affixes. Additionally, some of the old ones are being retired for Season 3 of TWW.

Keystone Level

Affix

+4

Xal'atath's Bargain: Ascendant
Xal'atath's Bargain: Voidbound
Xal'atath's Bargain: Oblivion
Xal'atath's Bargain: Devour

+7

Tyrannical or Fortified, replacing one another on a weekly basis

+10

Tyrannical and Fortified, both are active simultaneously

+12

Xal'atath's Guile

The introduction of new affixes will bring positive effects that offer bonuses for different types of damage each week. These beneficial effects are designed to provide advantages without being crucial for dungeon completion, encouraging players to make diverse gameplay choices. One of the latest affixes, Xal’atath’s Bargain, is a clear example of this concept. To cope with any of the affixes, you want to make sure you're playing the best WoW class in the current meta. Our tier list is constantly updated to keep you ahead of the others. 

New Mythic+ Affixes

The following new Mythic+ affixes were added back when WoW Season 1 Mythic Dungeons started:

  • Reckless – Non-boss enemies that don’t use mana hit harder, ignoring 20% of your armor. However, their own armor is weaker by 30%, and they take 10% extra damage from Arcane attacks.
  • Thorned – Non-mana-using enemies strike back when hit, dealing some Physical damage in return. On the bright side, they take 10% more damage from Holy and Shadow attacks.
  • Attuned – Mana-wielding enemies deal 20% more magic damage, making their spells extra dangerous. But they also take 10% more damage from Nature attacks and 30% more from Bleed effects.
  • Focused – Mana-based enemies move faster in combat with 30% more Haste, letting them cast and attack quicker. Thankfully, they also become more vulnerable, taking 10% extra damage from Frost and Fire attacks.

Retired Mythic+ Affixes

Continuing our WoW Mythic guide, let’s take a closer look at the retired Mythic+ affixes:

  • Afflicted
  • Entangling
  • Incorporeal
  • Storming
  • Volcanic
  • Spiteful
  • Bolstering
  • Raging
  • Sanguine
  • Bursting
  • Challenger's Peril

Depending on the community’s feedback, the developers might return them in the future.

Mythic+ Season 3 Rewards

By participating in Mythic+ Season 3, you can obtain a range of rewards and achievements. The developers did their best to make Mythic+ Dungeons a competitive discipline by adding a built-in scoring system similar to the PvP one. Every completed dungeon will award you with some Mythic Score points based on Keystone difficulty and whether you manage to complete the dungeon within the timer or not.

  1. The War Within Keystone Explorer: Season Three: This is the first step in the Mythic+ achievements ladder. It requires only a 750 Mythic Score, so it is relatively easy to achieve.
  2. The War Within Keystone Conqueror: Season Three: This one is a little harder, requiring a 1500+ Mythic Score. So, fighting your way through both M+ Dungeons on at least +5 difficulty seems pretty much inevitable.
  3. The War Within Keystone Master: Season Three: This is where things get serious. This achievement requires you to have at least a 2000+ Mythic Score, which is not a trivial task.
  4. The War Within Keystone Hero: Season Three: Only a comparably small percentage of players will ever be able to achieve this, since it is an incredibly difficult challenge. You will need to have at least a 2500 Mythic Score, meaning you need to play with some of the best PvE players in the game.
  5. Unbound Hero: The War Within Season Three: Complete The War Within Mythic+ Season 3 with a Mythic+ score that ranks within the top 0.1% of players in your region.

Keystone Hero Achievements in Season 3

  • Keystone Hero: Eco-Dome Al'dani: Complete Eco-Dome Al’dani at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Eco-Dome Al’dani.
  • Keystone Hero: Ara-Kara, City of Echoes: Complete Ara-Kara, City of Echoes at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Ara-Kara, City of Echoes.
  • Keystone Hero: The Dawnbreaker: Complete The Dawnbreaker at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to The Dawnbreaker.
  • Keystone Hero: Priory of the Sacred Flame: Complete Priory of the Sacred Flame at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Priory of the Sacred Flame.
  • Keystone Hero: Operation: Floodgate: Complete Operation: Floodgate at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Operation: Floodgate.
  • Keystone Hero: Tazavesh, the Veiled Market: Complete Tazavesh: Streets of Wonder and Tazavesh: So’leah’s Gambit at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Tazavesh.
  • Keystone Hero: Halls of Atonement: Complete Halls of Atonement at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Halls of Atonement.

Conclusion

Mythic+ Dungeons are perhaps the most popular end-game activity in the game. They offer overwhelmingly complex PvE challenges and, at the same time, are far less time-consuming than more traditional raids. Considering that a Mythic Dungeon gear ilvl in WoW The War Within is usually compared to those from raids, M+ Dungeons is a perfect way for a significant number of players to experience the most interesting part of the game.

We hope that our guide to Mythic Dungeons was helpful for you. Be sure to recheck this article when another big update is released to learn everything new about Mythic+ Dungeons.

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